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Toronto Rock Marvel Night

The task was to create assets for the Toronto Rock's Marvel Night

in-game graphics.

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Development Phase

The concept was revolved around what if the team had their own comic?

Originally experimenting, what if a page was sequential moment of

scoring a goal? However, it was taking too long to land on the final frame and

it would be too quick for the viewer to catch what was being shown.  

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Finally landed on a concept that makes it more punchy and quick. The main focus is to have the player, Marvel character and call out text in the centre frame, while the frames around it are supporting images of fans and highlights of games. 

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© Adelina Rivas 2025

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